出这个怎么处理??
创建人物就显示这些 大哥大姐帮个忙看看这是什么鸟东西吧 OS: Windows XP 5.1 (Build: 2600) CPU: GenuineIntel Unknown processor @ 2995 MHz with 511MB RAM Video: RADEON X600 Series (6517) Assertion failed: GIsDynamicRecompile || GIsEditor || GetSuperClass() || this==UObject::StaticClass() [File:.\UnClass.cpp] [Line: 857] History: UClass::Bind <- (Class Fighter.AnimNotify_Channeling7) <- ULinkerLoad::CreateExport <- (AnimNotify_Channeling7 ) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad110 )) <- TArray<< <- TArray<< <- UMeshAnimation::Serialize <- (MeshAnimation Fighter.MFighter_anim) <- LoadObject <- (MeshAnimation Fighter.MFighter_anim == /1 33801 ) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class LineageWarrior.MFighter NULL) <- UObject::StaticLoadClass <- NCPushButton::OnLButtonDown <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::DispatchWndMsgX <- NConsoleWnd::MasterConsoleEventProcess <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop全部
答:您可以按Ctrl+Shift+Esc打开任务管理器,然后点击左上的文件 - 新建运行任务 ,输入“explorer.exe”重新加载。 如果频繁出现此类情况,可...详情>>
答:换个时间试吧,一直这样提示那应该是服务器那边有问题。详情>>
答:1、服务器维护中~~2、网速过慢,造成丢包~~~详情>>
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问:谁能帮我呀我很爱我的老公,有段时间他很忙,总是很晚才回家,我做好了饭,一直等他回...
答:希望你的老公能懂得家庭责任感,成家了不能老沉迷网络,丈夫的责任更是重大,以后孩子长大了学着父亲上网,不爱学习,他又怎样面对呢?但愿他能慢慢改正吧。祝你家庭幸福!详情>>