按键精灵提示按键精灵源文件需要需要修改
[General] Description=打怪v0.5 BeginHotkey=81 BeginHotkeyMod=2 RunOnce=0 Enable=1 [Repeat] Type=0 Number=1 [CallBack] OnSetup= [Comment] Content= [Script] //大小地图比例 VBS scale=30 //小地图上的最大距离,可以保证人物与怪在一个屏幕 VBS r=7 //人怪相邻时的距离 VBS d=2 //纪录停步时间 VBS t=0 VBS tt=0 //表示移动方向上的偏移,左,下,右,上 VBS dim dirt(4,2) VBS dirt(0,0)=-30 VBS dirt(0,1)=0 VBS dirt(1,0)=0 VBS dirt(1,1)=80 VBS dirt(2,0)=30 VBS dirt(2,1)=0 VBS dirt(3,0)=0 VBS dirt(3,1)=-30 VBS i=0 VBS dim dirt2(4,2) VBS dirt2(0,0)=-100 VBS dirt2(0,1)=0 VBS dirt2(1,0)=0 VBS dirt2(1,1)=150 VBS dirt2(2,0)=100 VBS dirt2(2,1)=0 VBS dirt2(3,0)=0 VBS dirt2(3,1)=-100 VBS ii=0 //打怪时鼠标的偏移量,从站的位置开始,从左开始 VBS dim fight(8,2) VBS fight(0,0)=-40 VBS fight(0,1)=-20 VBS fight(1,0)=-25 VBS fight(1,1)=25 VBS fight(2,0)=5 VBS fight(2,1)=19 VBS fight(3,0)=25 VBS fight(3,1)=25 VBS fight(4,0)=35 VBS fight(4,1)=-20 VBS fight(5,0)=30 VBS fight(5,1)=-30 VBS fight(6,0)=0 VBS fight(6,1)=-50 VBS fight(7,0)=-30 VBS fight(7,1)=-30 VBS iii=0 //定义一个随机数 VBS rand=5 //小地图上人物坐标,此坐标固定 VBS role_x0=739 VBS role_y0=59 //大地图上人物站立位置,此坐标固定,取两脚之间的一点 VBS stand_x=390 VBS stand_y=210 VBS role_x1=390 VBS role_y1=140 //小地图上表示怪物的一点颜色为#0000FF //小地图位置:左上角680,0 左下角680,120 右下角800,120 右上角800,0 Rem 杀怪 //=====================寻找身边是否有怪========================== VBSCall Call FindCenterColor(role_x0-d,role_y0-d,role_x0+d,role_y0+d,"0000FF",monster_x0,monster_y0) //有怪 If monster_x0>=680 and monster_y0>=0 //在身边直接打怪 //八个打怪的方向,从左开始,逆时针打过来 If role_x0>monster_x0 and role_y0-d<monster_y0 and role_y0+d>monster_y0 iii=0 EndIf If role_x0>monster_x0 and role_y0<monster_y0 iii=1 EndIf If role_x0-d<monster_x0 and role_x0+d>monster_x0 and role_y0<monster_y0 MoveTo 0 0 iii=2 EndIf If role_x0<monster_x0 and role_y0<monster_y0 iii=3 EndIf If role_x0<monster_x0 and role_y0-d<monster_y0 and role_y0+d>monster_y0 iii=4 EndIf If role_x0<monster_x0 and role_y0>monster_y0 iii=5 EndIf If role_x0-d<monster_x0 and role_x0+d>monster_x0 and role_y0>monster_y0 iii=6 EndIf If role_x0>monster_x0 and role_y0>monster_y0 iii=7 EndIf click_x=stand_x+fight(iii,0) click_y=stand_y+fight(iii,1) If iii=0 // click_y=stand_x-20 EndIf If iii=2 click_x=stand_x click_y=stand_y EndIf MoveTo click_x click_y LeftClick 1 Delay 500 Goto 杀怪 EndIf //========================寻找小地图上怪物坐标=========================== VBSCall Call GetCursorPos(x,y) VBSCall new_color=GetPixelColor(x,y) Rem 找怪 VBSCall Call FindCenterColor(680,0,800,120,"0000FF",monster_x0,monster_y0) //有怪 If monster_x0>=680 and monster_y0>=0 If monster_x0<role_x0 and monster_y0<=role_y0 //朝怪方向移动,怪在左上侧 click_x=stand_x-50 click_y=stand_y-50 EndIf If monster_x0<=role_x
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